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pcdet/ops/iou3d_nms/src/iou3d_nms.h
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pcdet/ops/iou3d_nms/src/iou3d_nms.h
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#ifndef IOU3D_NMS_H
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#define IOU3D_NMS_H
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#include <torch/serialize/tensor.h>
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#include <vector>
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#include <assert.h>
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#include <cuda.h>
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#include <cuda_runtime_api.h>
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int boxes_aligned_overlap_bev_gpu(at::Tensor boxes_a, at::Tensor boxes_b, at::Tensor ans_overlap);
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int boxes_overlap_bev_gpu(at::Tensor boxes_a, at::Tensor boxes_b, at::Tensor ans_overlap);
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int paired_boxes_overlap_bev_gpu(at::Tensor boxes_a, at::Tensor boxes_b, at::Tensor ans_overlap);
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int boxes_iou_bev_gpu(at::Tensor boxes_a, at::Tensor boxes_b, at::Tensor ans_iou);
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int nms_gpu(at::Tensor boxes, at::Tensor keep, float nms_overlap_thresh);
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int nms_normal_gpu(at::Tensor boxes, at::Tensor keep, float nms_overlap_thresh);
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#endif
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