From c881110ba3a89976476199e34cb06a9eb90e16e2 Mon Sep 17 00:00:00 2001 From: 13766800364 <13766800364@qq.com> Date: Thu, 9 Oct 2025 16:11:41 +0800 Subject: [PATCH] Add File --- .../frog/brain/group/RandomConnectGroup.java | 100 ++++++++++++++++++ 1 file changed, 100 insertions(+) create mode 100644 history/004_seasaw/src/main/java/com/github/drinkjava2/frog/brain/group/RandomConnectGroup.java diff --git a/history/004_seasaw/src/main/java/com/github/drinkjava2/frog/brain/group/RandomConnectGroup.java b/history/004_seasaw/src/main/java/com/github/drinkjava2/frog/brain/group/RandomConnectGroup.java new file mode 100644 index 0000000..3bd760d --- /dev/null +++ b/history/004_seasaw/src/main/java/com/github/drinkjava2/frog/brain/group/RandomConnectGroup.java @@ -0,0 +1,100 @@ +/* + * Copyright 2018 the original author or authors. + * Licensed under the Apache License, Version 2.0 (the "License"); you may not + * use this file except in compliance with the License. You may obtain a copy of + * the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by + * applicable law or agreed to in writing, software distributed under the + * License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS + * OF ANY KIND, either express or implied. See the License for the specific + * language governing permissions and limitations under the License. + */ +package com.github.drinkjava2.frog.brain.group; + +import java.awt.Color; + +import com.github.drinkjava2.frog.Env; +import com.github.drinkjava2.frog.Frog; +import com.github.drinkjava2.frog.brain.BrainPicture; +import com.github.drinkjava2.frog.brain.Cell; +import com.github.drinkjava2.frog.brain.Input; +import com.github.drinkjava2.frog.brain.Organ; +import com.github.drinkjava2.frog.brain.Output; +import com.github.drinkjava2.frog.brain.Zone; +import com.github.drinkjava2.frog.util.RandomUtils; + +/** + * RandomConnectGroup + * + * 这是一个随机方式连接两端的Group,它是从旧版的CellGroup改造过来,这是一种最简单的神经元排列方式,只有一组细胞,触突输入区和输出区分别位于Zone内的任意随机两点。 + * 至于是否合理则由frog的遗传进化来决定,不合理的RandomConnectGroup会被淘汰掉。 + * + * (还没改造完成,在不破坏原有外在表现的基础上,要平滑将它改造成一个标准Group的子类,也是第一个子类 ) + * + * @author Yong Zhu + * @since 1.0 + */ +public class RandomConnectGroup extends Group { + private static final long serialVersionUID = 1L; + + public Zone inputZone; // 输入触突区 + public Zone outputZone; // 输出触突区 + + @Override + public boolean allowBorrow() { // 是否允许在精子中将这个器官借出 + return true; + } + + @Override + public void initFrog(Frog f) { + if (!initilized) { + initilized = true; + // organWasteEnergy=.05f; + x = Env.FROG_BRAIN_WIDTH / 2; + y = Env.FROG_BRAIN_WIDTH / 2; + r = Env.FROG_BRAIN_WIDTH / 2; + inputZone = RandomUtils.randomPosMostInNewEye(f); + outputZone = RandomUtils.randomPosInAnyFrogOrgan(f); + } + + this.fat = 0;// 每次fat清0,因为遗传下来的fat不为0 + + Cell c = new Cell(); + Input in = new Input(inputZone); + in.cell = c; + c.inputs = new Input[] { in }; + + Output out = new Output(outputZone); + out.cell = c; + c.outputs = new Output[] { out }; + + c.organ = this; + f.cells.add(c); + } + + @Override + public Organ[] vary() { + if (fat <= 0)// 如果胖值为0,表示这个组的细胞没有用到,可以小概率丢掉它了 + if (RandomUtils.percent(30)) + return new Organ[] {}; + if (RandomUtils.percent(3)) // 有3%的几率丢掉它,防止这个器官数量只增不减 + return new Organ[] {}; + return new Organ[] { this }; + } + + @Override + public void drawOnBrainPicture(Frog f, BrainPicture pic) {// 把自已这个器官在脑图上显示出来 + if (fat <= 0) + pic.setColor(Color.LIGHT_GRAY); // 没用到? 灰色 + else + pic.setColor(Color.red); // 用到了?红色 + pic.drawLine(inputZone, outputZone); + pic.drawZone(this); + pic.drawZone(inputZone); + pic.fillZone(outputZone); + if (fat > 0) { + pic.setColor(Color.red); + pic.drawCircle(outputZone); // 如果胖了,表示激活过了,下次下蛋少不了这一组 + } + } + +}