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2025-10-09 16:11:03 +08:00
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/*
* Copyright 2018 the original author or authors.
* Licensed under the Apache License, Version 2.0 (the "License"); you may not
* use this file except in compliance with the License. You may obtain a copy of
* the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by
* applicable law or agreed to in writing, software distributed under the
* License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS
* OF ANY KIND, either express or implied. See the License for the specific
* language governing permissions and limitations under the License.
*/
package com.github.drinkjava2.frog.brain.organ;
import java.awt.Color;
import com.github.drinkjava2.frog.Application;
import com.github.drinkjava2.frog.Env;
import com.github.drinkjava2.frog.Frog;
import com.github.drinkjava2.frog.brain.BrainPicture;
import com.github.drinkjava2.frog.brain.Cell;
import com.github.drinkjava2.frog.brain.Input;
import com.github.drinkjava2.frog.brain.Organ;
/**
* Pain zone active after some bad thing happen like close to edge, hurt...
*
* 痛是一种惩罚,表示青蛙做错了什么,但是又不至严重到判其死亡的地步
*/
public class Pain extends Organ { // Pain器官目前激活的条件是离边境20个单元之类痛苦和快感是条件反射形成的前题
private static final long serialVersionUID = 1L;
@Override
public void initFrog(Frog f) {
if (!initilized) {
initilized = true;
organOutputEnergy = 5;
}
}
@Override
public void drawOnBrainPicture(Frog f, BrainPicture pic) {// 把自已这个器官在脑图上显示出来
if (!Application.SHOW_FIRST_FROG_BRAIN)
return;
if (Env.closeToEdge(f)) {
pic.fillZone(this);
} else {
pic.setColor(Color.white);
pic.fillZone(this);
pic.setColor(Color.BLACK);
pic.drawZone(this);
}
if (this.name != null)
pic.drawText(this, String.valueOf(this.name));
}
@Override
public void active(Frog f) {
if (Env.closeToEdge(f)) {// 如果靠近边界,痛苦信号生成
for (Cell cell : f.cells) {
if (cell.energy > 0)
cell.energy--;
if (cell.energy < Cell.MAX_ENERGY_LIMIT)
for (Input input : cell.inputs)
if (input.nearby(this)) // if input zone nearby this zone
cell.energy += organOutputEnergy;
}
}
}
}