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/* Copyright 2018-2020 the original author or authors.
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*
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* Licensed under the Apache License, Version 2.0 (the "License"); you may not
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* use this file except in compliance with the License. You may obtain a copy of
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* the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by
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* applicable law or agreed to in writing, software distributed under the
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* License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS
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* OF ANY KIND, either express or implied. See the License for the specific
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* language governing permissions and limitations under the License.
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*/
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package com.gitee.drinkjava2.frog.util;
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import java.util.Random;
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/**
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* Random Utilities used in this project
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*
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* @author Yong Zhu
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* @since 1.0
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*/
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public class RandomUtils {
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private RandomUtils() {
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}
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private static final Random rand = new Random();
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public static int nextInt(int i) {//返回随机整数,最小为0,最大为n-1
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if(i==0)
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return 0;
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return rand.nextInt(i);
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}
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public static int nextNegOrPosInt(int n) {//返回随机整数,最小为-(n-1),最大为n-1
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int x = nextInt(n);
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if (percent(50))
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return x;
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return -x;
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}
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public static float nextFloat() {
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return rand.nextFloat();
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}
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public static boolean percent(float percent) {// 有百分这percent的机率为true
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return rand.nextFloat() * 100 < percent;
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}
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public static int vary(int v, int percet) {
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if (percent(percet))
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return vary(v);
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return v;
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}
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public static int vary(int v) {// 随机有大概率小变异,小概率大变异,极小概率极大变异
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if (percent(40))
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v += v * .04 * (nextFloat() - 0.5); // v=v+-.04
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if (percent(10))
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v += v * .103 * (nextFloat() - 0.5); // v=v+-0.1
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else if (percent(5))
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v += v * 1 * (nextFloat() - 0.5); // v=v+-0.4
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else if (percent(2))
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v += v * 4 * (nextFloat() - 0.5); // v=v+-2
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else if (percent(1f))
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v += v * 8 * (nextFloat() - 0.5); // v=v+-6
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return v;
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}
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public static float vary(float v) {// 随机有大概率小变异,小概率大变异,极小概率极大变异
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if (percent(40))
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v += v * .04 * (nextFloat() - 0.5); // v=v+-.04
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if (percent(10))
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v += v * .103 * (nextFloat() - 0.5); // v=v+-0.1
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else if (percent(5))
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v += v * 1 * (nextFloat() - 0.5); // v=v+-0.4
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else if (percent(2))
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v += v * 4 * (nextFloat() - 0.5); // v=v+-2
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else if (percent(1f))
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v += v * 8 * (nextFloat() - 0.5); // v=v+-6
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return v;
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}
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public static int varyInLimit(int v, int from, int to) {// 让返回值在from和to之间随机变异
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int i = vary(v);
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if (i < from)
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i = from;
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if (i > to)
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i = to;
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return i;
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}
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public static float varyInLimit(float v, float from, float to) {// 让返回值在from和to之间随机变异
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float i = vary(v);
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if (i < from)
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i = from;
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if (i > to)
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i = to;
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return i;
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}
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}
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